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| author | cbdev <cb@cbcdn.com> | 2019-11-13 23:16:46 +0100 | 
|---|---|---|
| committer | cbdev <cb@cbcdn.com> | 2019-11-13 23:16:46 +0100 | 
| commit | cb17ab98ebffb5b736068452da5a46016caba424 (patch) | |
| tree | 733d01620e5aef307236173a0bb732efa7c5df1e | |
| parent | 95bf6f5f98e493ff9d4f630d8a88343b5349def0 (diff) | |
| download | midimonster-cb17ab98ebffb5b736068452da5a46016caba424.tar.gz midimonster-cb17ab98ebffb5b736068452da5a46016caba424.tar.bz2 midimonster-cb17ab98ebffb5b736068452da5a46016caba424.zip | |
Fix package listing...
| -rw-r--r-- | README.md | 8 | 
1 files changed, 4 insertions, 4 deletions
| @@ -198,10 +198,10 @@ To build for Windows, you still need to compile on a Linux machine (virtual mach  In a fresh Debian installation, you will need to install the following packages (using `apt-get install` as root): -	* `build-essential` -	* `pkg-config` -	* `git` -	* `mingw-w64` +* `build-essential` +* `pkg-config` +* `git` +* `mingw-w64`  Clone the repository and run `make windows` in the project directory.  This will build `midimonster.exe` as well as a set of backends as DLL files, which you can then copy | 
