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authorcbdev <cb@cbcdn.com>2019-12-23 17:56:38 +0100
committercbdev <cb@cbcdn.com>2019-12-23 17:56:38 +0100
commitf4b448d304c22f7bf9c8b2675707d6924fbaba54 (patch)
tree90845cb59ed9c354350858dc29e86826333eeae1 /configs/layering.cfg
parent15b314d40692d4e86b5a030aab22e68c0f6aff51 (diff)
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Add some comments to the layering example
Diffstat (limited to 'configs/layering.cfg')
-rw-r--r--configs/layering.cfg5
1 files changed, 5 insertions, 0 deletions
diff --git a/configs/layering.cfg b/configs/layering.cfg
index 3acfe5e..7adcd6f 100644
--- a/configs/layering.cfg
+++ b/configs/layering.cfg
@@ -1,3 +1,8 @@
+; This configuration demonstrates how to create a "layered" mapping
+; using the Lua backend. The 'control' channel on the layers instance
+; selects the offset to which the 16 input channels (mapped from
+; the rotaries of a Launch Control) are mapped on the output instance
+
[backend artnet]
bind = 0.0.0.0