From 690aec061db4cfab50b998822628f732e115e11e Mon Sep 17 00:00:00 2001 From: cbdev Date: Sat, 15 Aug 2020 11:15:01 +0200 Subject: Improve some documentation --- backends/Makefile | 24 ++++++++++++++++++++++-- 1 file changed, 22 insertions(+), 2 deletions(-) (limited to 'backends/Makefile') diff --git a/backends/Makefile b/backends/Makefile index 09f5b96..4f89b43 100644 --- a/backends/Makefile +++ b/backends/Makefile @@ -1,17 +1,26 @@ .PHONY: all clean full +# Backends that can only be built on Linux LINUX_BACKENDS = midi.so evdev.so -WINDOWS_BACKENDS = artnet.dll osc.dll loopback.dll sacn.dll maweb.dll winmidi.dll openpixelcontrol.dll rtpmidi.dll wininput.dll -BACKENDS = artnet.so osc.so loopback.so sacn.so lua.so maweb.so jack.so openpixelcontrol.so python.so rtpmidi.so +# Backends that can only be built on Windows (mostly due to the .DLL extension) +WINDOWS_BACKENDS = artnet.dll osc.dll loopback.dll sacn.dll maweb.dll winmidi.dll openpixelcontrol.dll rtpmidi.dll wininput.dll visca.dll +# Backends that can be built on any platform that can load .SO libraries +BACKENDS = artnet.so osc.so loopback.so sacn.so lua.so maweb.so jack.so openpixelcontrol.so python.so rtpmidi.so visca.so +# Backends that require huge dependencies to be installed OPTIONAL_BACKENDS = ola.so +# Backends that need to be built manually (but still should be included in the clean target) MANUAL_BACKENDS = lua.dll + +# The backend library, providing platform-independent abstractions for common things BACKEND_LIB = libmmbackend.o +# Evaluate which system we are on SYSTEM := $(shell uname -s) # Generate debug symbols unless overridden CFLAGS ?= -g CPPFLAGS ?= -g +# All backends are shared libraries CFLAGS += -fPIC -I../ -Wall -Wpedantic CPPFLAGS += -fPIC -I../ LDFLAGS += -shared @@ -25,6 +34,7 @@ ifeq ($(SYSTEM),Darwin) LDFLAGS += -undefined dynamic_lookup endif +# Most of these next few backends just pull in the backend lib, some set additional flags artnet.so: ADDITIONAL_OBJS += $(BACKEND_LIB) artnet.dll: ADDITIONAL_OBJS += $(BACKEND_LIB) artnet.dll: LDLIBS += -lws2_32 @@ -37,6 +47,10 @@ sacn.so: ADDITIONAL_OBJS += $(BACKEND_LIB) sacn.dll: ADDITIONAL_OBJS += $(BACKEND_LIB) sacn.dll: LDLIBS += -lws2_32 +visca.so: ADDITIONAL_OBJS += $(BACKEND_LIB) +visca.dll: ADDITIONAL_OBJS += $(BACKEND_LIB) +visca.dll: LDLIBS += -lws2_32 + openpixelcontrol.so: ADDITIONAL_OBJS += $(BACKEND_LIB) openpixelcontrol.dll: ADDITIONAL_OBJS += $(BACKEND_LIB) openpixelcontrol.dll: LDLIBS += -lws2_32 @@ -73,6 +87,7 @@ lua.dll: LDLIBS += -L../ -llua53 python.so: CFLAGS += $(shell pkg-config --cflags python3 || pkg-config --cflags python || echo "-DBUILD_ERROR=\"Missing pkg-config data for python3\"") python.so: CFLAGS += $(shell pkg-config --libs python3 || pkg-config --libs python || echo "-DBUILD_ERROR=\"Missing pkg-config data for python3\"") +# Generic rules on how to build .SO/.DLL's from C and CPP sources %.so :: %.c %.h $(BACKEND_LIB) $(CC) $(CFLAGS) $(LDLIBS) $< $(ADDITIONAL_OBJS) -o $@ $(LDFLAGS) @@ -82,11 +97,14 @@ python.so: CFLAGS += $(shell pkg-config --libs python3 || pkg-config --libs pyth %.so :: %.cpp %.h $(CXX) $(CPPFLAGS) $(LDLIBS) $< $(ADDITIONAL_OBJS) -o $@ $(LDFLAGS) +# This is the actual first named target, and thus the default all: $(BACKEND_LIB) $(BACKENDS) +# Build an import lib for the windows build if it's not already there ../libmmapi.a: $(MAKE) -C ../ midimonster.exe +# Override a bunch of stuff for the windows target and it's DLL dependencies %.dll: export CC = x86_64-w64-mingw32-gcc %.dll: LDLIBS += -lmmapi %.dll: LDFLAGS += -L../ @@ -95,7 +113,9 @@ windows: CFLAGS += -Wno-format -Wno-pointer-sign windows: export CC = x86_64-w64-mingw32-gcc windows: ../libmmapi.a $(BACKEND_LIB) $(WINDOWS_BACKENDS) +# Optional target including the backends that require large dependencies full: $(BACKEND_LIB) $(BACKENDS) $(OPTIONAL_BACKENDS) +# Clean up all generated files clean: $(RM) $(BACKEND_LIB) $(BACKENDS) $(OPTIONAL_BACKENDS) $(WINDOWS_BACKENDS) $(MANUAL_BACKENDS) -- cgit v1.2.3