From 4f467a30f88a628e0e49858986d9278e12a92ce5 Mon Sep 17 00:00:00 2001 From: cbdev Date: Fri, 1 May 2020 16:49:49 +0200 Subject: Implement wininput skeleton and mouse output --- backends/wininput.h | 44 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 backends/wininput.h (limited to 'backends/wininput.h') diff --git a/backends/wininput.h b/backends/wininput.h new file mode 100644 index 0000000..240f1a6 --- /dev/null +++ b/backends/wininput.h @@ -0,0 +1,44 @@ +#include "midimonster.h" + +MM_PLUGIN_API int init(); +static int wininput_configure(char* option, char* value); +static int wininput_configure_instance(instance* inst, char* option, char* value); +static int wininput_instance(instance* inst); +static channel* wininput_channel(instance* inst, char* spec, uint8_t flags); +static int wininput_set(instance* inst, size_t num, channel** c, channel_value* v); +static int wininput_handle(size_t num, managed_fd* fds); +static int wininput_start(size_t n, instance** inst); +static int wininput_shutdown(size_t n, instance** inst); + +enum /*wininput_channel_type*/ { + none = 0, + mouse, + keyboard, + joystick +}; + +enum /*wininput_control_channel*/ { + position, + //wheel, /*relative*/ + button, + + keypress, + key_unicode +}; + +typedef union { + struct { + uint8_t pad[4]; + uint8_t type; + uint8_t channel; + uint16_t control; + } fields; + uint64_t label; +} wininput_channel_ident; + +typedef struct { + struct { + uint16_t x; + uint16_t y; + } mouse; +} wininput_instance_data; -- cgit v1.2.3