; Create a 'flying faders' effect using lua and output ; it onto TouchOSC (Layout 'Mix16', Multifader view on page 4) [osc touch] bind = * 8000 dest = learn@9000 ; Pre-declare the fader values so the range mapping is correct /*/fader* = f 0.0 1.0 /*/toggle* = f 0.0 1.0 /*/push* = f 0.0 1.0 /*/multifader*/* = f 0.0 1.0 /1/xy = ff 0.0 1.0 0.0 1.0 [lua generator] script = flying-faders.lua [map] generator.wave{1..24} > touch./4/multifader1/{1..24} ;generator.wave{1..24} > touch./4/multifader2/{1..24} touch./4/multifader2/1 > generator.magnitude