; This configuration demonstrates how to create a "layered" mapping ; using the Lua backend. The 'control' channel on the layers instance ; selects the offset to which the 16 input channels (mapped from ; the rotaries of a Launch Control) are mapped on the output instance [backend artnet] bind = 0.0.0.0 [midi in] read = Launch Control [artnet out] destination = 255.255.255.255 universe = 1 [lua layers] script = layering.lua default-handler = handler [map] in.ch1.cc{0..15} > layers.{0..15} layers.out{0..511} > out.{1..512} in.ch0.note0 > layers.control