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; This configuration demonstrates how to create a "layered" mapping
; using the Lua backend. The 'control' channel on the layers instance
; selects the offset to which the 16 input channels (mapped from
; the rotaries of a Launch Control) are mapped on the output instance
[backend artnet]
bind = 0.0.0.0
[midi in]
read = Launch Control
[artnet out]
destination = 255.255.255.255
universe = 1
[lua layers]
script = layering.lua
[map]
in.ch0.cc{0..15} > layers.in{0..15}
layers.out{0..511} > out.{1..512}
in.ch0.note0 > layers.control
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